A personal project with the objection to realize this dragon-hybrid-creature. The main influences on the anatomy were: human, fish and insect anatomy. At first i was only going to model it in highpoly stage, but i found it interesting to come up with solutions to make it work in a low poly stage as well. Example applications for this creature could be a boss in a game, a fantastic companion or figurine. This model has a polycount of around 20k.
A updated pbr version from 2016, that began in 2015 as a good old open gl model. Now relaunched on this site.